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166 professional editorial images found
#10626754
11 October 2023
QINGDAO, CHINA - OCTOBER 11, 2023 - A cargo ship destined for countries jointly building the Belt and Road Initiative leaves Qingdao Port in Qingdao, Shandong province, China, Oct 11, 2023. According to Qingdao Customs statistics, from 2013 to 2022, Shandong's import and export value to countries jointly building the ''Belt and Road'' increased from 745.05 billion yuan to 1.78 trillion yuan, with an average annual growth of 9.7%.
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#10626756
11 October 2023
QINGDAO, CHINA - OCTOBER 11, 2023 - A cargo ship destined for countries jointly building the Belt and Road Initiative leaves Qingdao Port in Qingdao, Shandong province, China, Oct 11, 2023. According to Qingdao Customs statistics, from 2013 to 2022, Shandong's import and export value to countries jointly building the ''Belt and Road'' increased from 745.05 billion yuan to 1.78 trillion yuan, with an average annual growth of 9.7%.
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#10626762
11 October 2023
QINGDAO, CHINA - OCTOBER 11, 2023 - Several cargo ships destined for countries jointly building the Belt and Road Initiative load goods at Qingdao Port in Shandong province, China, Oct 11, 2023. According to Qingdao Customs statistics, from 2013 to 2022, Shandong's import and export value to countries jointly building the ''Belt and Road'' increased from 745.05 billion yuan to 1.78 trillion yuan, with an average annual growth of 9.7%.
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#10626766
11 October 2023
QINGDAO, CHINA - OCTOBER 11, 2023 - A cargo ship destined for countries jointly building the Belt and Road Initiative leaves Qingdao Port in Qingdao, Shandong province, China, Oct 11, 2023. According to Qingdao Customs statistics, from 2013 to 2022, Shandong's import and export value to countries jointly building the ''Belt and Road'' increased from 745.05 billion yuan to 1.78 trillion yuan, with an average annual growth of 9.7%.
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#10322932
31 July 2023
Cosplayers play Two-dimensional characters at the Bihai Anime and Game Carnival in Yantai, East China's Shandong Province, July 30, 2023. In recent years, Two-dimensional IP has been popular in the Chinese market. According to the White Paper on China's Two-dimensional Content Industry, the average annual compound growth rate of China's pan-two-dimensional users in the past five years was as high as 10.4%, and the Chinese market is expected to reach 100 billion in 2026.
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#10322934
31 July 2023
Cosplayers play Two-dimensional characters at the Bihai Anime and Game Carnival in Yantai, East China's Shandong Province, July 30, 2023. In recent years, Two-dimensional IP has been popular in the Chinese market. According to the White Paper on China's Two-dimensional Content Industry, the average annual compound growth rate of China's pan-two-dimensional users in the past five years was as high as 10.4%, and the Chinese market is expected to reach 100 billion in 2026.
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#10322936
31 July 2023
Cosplayers play Two-dimensional characters at the Bihai Anime and Game Carnival in Yantai, East China's Shandong Province, July 30, 2023. In recent years, Two-dimensional IP has been popular in the Chinese market. According to the White Paper on China's Two-dimensional Content Industry, the average annual compound growth rate of China's pan-two-dimensional users in the past five years was as high as 10.4%, and the Chinese market is expected to reach 100 billion in 2026.
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#10322938
31 July 2023
Cosplayers play Two-dimensional characters at the Bihai Anime and Game Carnival in Yantai, East China's Shandong Province, July 30, 2023. In recent years, Two-dimensional IP has been popular in the Chinese market. According to the White Paper on China's Two-dimensional Content Industry, the average annual compound growth rate of China's pan-two-dimensional users in the past five years was as high as 10.4%, and the Chinese market is expected to reach 100 billion in 2026.
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#10322940
31 July 2023
Cosplayers play Two-dimensional characters at the Bihai Anime and Game Carnival in Yantai, East China's Shandong Province, July 30, 2023. In recent years, Two-dimensional IP has been popular in the Chinese market. According to the White Paper on China's Two-dimensional Content Industry, the average annual compound growth rate of China's pan-two-dimensional users in the past five years was as high as 10.4%, and the Chinese market is expected to reach 100 billion in 2026.
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#10322942
31 July 2023
Cosplayers play Two-dimensional characters at the Bihai Anime and Game Carnival in Yantai, East China's Shandong Province, July 30, 2023. In recent years, Two-dimensional IP has been popular in the Chinese market. According to the White Paper on China's Two-dimensional Content Industry, the average annual compound growth rate of China's pan-two-dimensional users in the past five years was as high as 10.4%, and the Chinese market is expected to reach 100 billion in 2026.
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#10322944
31 July 2023
Cosplayers play Two-dimensional characters at the Bihai Anime and Game Carnival in Yantai, East China's Shandong Province, July 30, 2023. In recent years, Two-dimensional IP has been popular in the Chinese market. According to the White Paper on China's Two-dimensional Content Industry, the average annual compound growth rate of China's pan-two-dimensional users in the past five years was as high as 10.4%, and the Chinese market is expected to reach 100 billion in 2026.
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#10322946
31 July 2023
Cosplayers play Two-dimensional characters at the Bihai Anime and Game Carnival in Yantai, East China's Shandong Province, July 30, 2023. In recent years, Two-dimensional IP has been popular in the Chinese market. According to the White Paper on China's Two-dimensional Content Industry, the average annual compound growth rate of China's pan-two-dimensional users in the past five years was as high as 10.4%, and the Chinese market is expected to reach 100 billion in 2026.
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#10322948
31 July 2023
Cosplayers play Two-dimensional characters at the Bihai Anime and Game Carnival in Yantai, East China's Shandong Province, July 30, 2023. In recent years, Two-dimensional IP has been popular in the Chinese market. According to the White Paper on China's Two-dimensional Content Industry, the average annual compound growth rate of China's pan-two-dimensional users in the past five years was as high as 10.4%, and the Chinese market is expected to reach 100 billion in 2026.
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#9906506
14 April 2023
A woman is seen fishing on a dock in the Village of Emaos, in Sausapor district, Tambrauw regency, Southwest Papua province, Indonesia on March 23, 2023. Indonesia's wild capture fisheries employ around 2.7 million workers; the majority of Indonesian fishers are small-scale operators, with vessels smaller than 10 gross tonnage. Under the business-as-usual scenario, capture fisheries is projected to expand at an annual rate of 2.1% from 2012 to 2030. The government expects to raise 1.63 billion rupiah ($107,000) in non-tax state revenue from the capture fisheries sector in 2023, and up to 1.7 billion rupiah ($111,000) in 2024, according to the fisheries ministry. The ministry's data showed that the average total catch per year was 7 million metric tons annually over the past five years, valued at up to 140 trillion rupiah ($9.2 billion). Indonesia's wild capture fisheries employ around 2.7 million workers; the majority of Indonesian fishers are small-scale operators, with vessels smaller than 10 gross tonnage. Under the business-as-usual scenario, capture fisheries is projected to expand at an annual rate of 2.1% from 2012 to 2030. The government expects to raise 1.63 billion rupiah ($107,000) in non-tax state revenue from the capture fisheries sector in 2023, and up to 1.7 billion rupiah ($111,000) in 2024, according to the fisheries ministry. The ministry's data showed that the average total catch per year was 7 million metric tons annually over the past five years, valued at up to 140 trillion rupiah ($9.2 billion).
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#9906508
14 April 2023
A woman is seen fishing on a dock in the Village of Emaos, in Sausapor district, Tambrauw regency, Southwest Papua province, Indonesia on March 23, 2023. Indonesia's wild capture fisheries employ around 2.7 million workers; the majority of Indonesian fishers are small-scale operators, with vessels smaller than 10 gross tonnage. Under the business-as-usual scenario, capture fisheries is projected to expand at an annual rate of 2.1% from 2012 to 2030. The government expects to raise 1.63 billion rupiah ($107,000) in non-tax state revenue from the capture fisheries sector in 2023, and up to 1.7 billion rupiah ($111,000) in 2024, according to the fisheries ministry. The ministry's data showed that the average total catch per year was 7 million metric tons annually over the past five years, valued at up to 140 trillion rupiah ($9.2 billion). Indonesia's wild capture fisheries employ around 2.7 million workers; the majority of Indonesian fishers are small-scale operators, with vessels smaller than 10 gross tonnage. Under the business-as-usual scenario, capture fisheries is projected to expand at an annual rate of 2.1% from 2012 to 2030. The government expects to raise 1.63 billion rupiah ($107,000) in non-tax state revenue from the capture fisheries sector in 2023, and up to 1.7 billion rupiah ($111,000) in 2024, according to the fisheries ministry. The ministry's data showed that the average total catch per year was 7 million metric tons annually over the past five years, valued at up to 140 trillion rupiah ($9.2 billion).
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#9906512
14 April 2023
A boy carries fish from the traditional boats in the Village of Werur, in Bikar district, Tambrauw regency, Southwest Papua province, Indonesia on March 24, 2023. Indonesia's wild capture fisheries employ around 2.7 million workers; the majority of Indonesian fishers are small-scale operators, with vessels smaller than 10 gross tonnage. Under the business-as-usual scenario, capture fisheries is projected to expand at an annual rate of 2.1% from 2012 to 2030. The government expects to raise 1.63 billion rupiah ($107,000) in non-tax state revenue from the capture fisheries sector in 2023, and up to 1.7 billion rupiah ($111,000) in 2024, according to the fisheries ministry. The ministry's data showed that the average total catch per year was 7 million metric tons annually over the past five years, valued at up to 140 trillion rupiah ($9.2 billion).
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